The Tyranids will soon become a playable faction in Warhammer 40,000: Conquest, baring their unrelenting hunger down on planets within the Traxis sector. As we get closer to the release of The Great Devourer deluxe expansion Fantasy Flight Games has been previewing more cards from the set. We already know that this release will contain two Tyranid warlords and five synapse units. Of those five synapse units, we have seen full spoilers for two (Savage Warrior Prime and Gravid Tervigon) as well as an obscured card (Stalking Lictor) from the fan for the preview article for Ol’ One Eye.
The Tactical Squad is happy to be able to spoil the fourth Synapse unit from this expansion.
Compared to the two spoiled Synapse creatures, the Polluter doesn’t allow you to be as aggressive in fighting battles or to quickly overwhelm your opponents with swarms of Termagant tokens. It does, however, allow you a certain amount of mobility in terms of getting certain units to where you need them for future battles, or moving a unit back to an earlier planet if you have to commit your warlord to a later planet. This is especially advantageous with units who have the Hive Mind specialization. Moving a unit with Hive Mind turn the tables in an important command struggle or give your units abilities which can change the tide of a battle. The Venomthrope Polluter will require a bit more finesse and planning ahead to get the best use of its ability, but I think a player who decides to put in the effort to think a few turns ahead may reap the reward and surprise their opponents.
The Tactical Squad thanks Fantasy Flight Games for letting us share this Tyranid spoiler with the Warhammer 40,000: Conquest LCG community.