War Journal – There is Only Worr

Rotation 5 – December 3rd to December 22nd

Its been another slow month in my gaming life this December. I only managed to get in 10 games of Warhammer 40,000: Conquest but included in that was the first tournament I’ve been to in a while. With the release of Decree of Ruin I made the decision to focus my limited gaming time on our new Astra Militarum warlord Broderick Worr. While Captain Cato Sicarius and ”Old One Eye” were also sleeved up to play this rotation, I didn’t manage to get enough games with either to warrant reviewing them. So on that note lets talk about our grizzled Militarum vet. Read More

New Years Conquest Resolution Contest

Happy New Years Listeners!

Traditionally, at the beginning of a new year people make a promise to do an act of self improvement or do something nice. Here at the Tactical Squad we are always trying to better ourselves as Conquest players, so each of us have decided to make a Conquest specific resolutions for the New Year.

Alex: Be a less salty player, which involves losing games with dignity and being able to better appreciate an opponent’s deck and play.

Jon: Start recording stats for all his Conquest games, as well as writing down his thoughts after each game.

Liz: To make top 4 in Conquest at Nationals or Worlds.

Mark: Diversify his warlord selection and the styles of decks that he builds.

Travis: Produce more Conquest commentary videos on the Tactical Squad YouTube channel.

So those are our resolutions. We’d like to hear what Conquest related New Years resolutions that you, our loyal listeners, have made for 2016. To encourage your self improvement a bit, everyone who submits their resolution will be entered into a draw for an alt art Straken or a full set of alt art Khorne Berserkers.

You can submit your entry by either emailing us at thetacsquad@gmail.com or leaving a comment on this post before January 31, 2016.

Hope your 2016 is getting off to a great start and we look forward to hearing from you!

Ork Spoilers from Boundless Hate

FFG left us a nice holiday gift under the tree – some spoilers for the upcoming Boundless Hate War Pack!  So, as a belated holiday gift for all of you, we are happy to have the opportunity to pass these spoilers on to you. So don’t delay, rip off the wrapping paper and jump right in.

Front Line 'Ard BoyzFront Line ‘Ard Boyz

This card is a decent four costs unit that provides a nice ability to the Ork side of the faction wheel. Comparing this against the Tau’s Fire Warrior Elite, for an extra resource this unit gains one extra ATK and an extra command icon, which is a decent gain. The ability allows Ork units with Brutal to avoid receiving a fatal blow for a bit longer, providing them an opportunity to get those stronger swings in. Throw in a Kustom Field Generator and this unit becomes a real pain for your opponent. Attachments such as Rune-Encrusted Armor and Hostile Environment Gear are also great options for this unit. For Orks, Chaos and AM the 4 cost unit slot is already pretty crowded, but being able to keep certain units alive through an extra opponent attack or for another round should not be overlooked.

Ramshackle Trukk

Ramshackle Trukk

The Ramshackle Trukk is the newest Ork Elite unit. As an Elite unit it hits really hard with 7 ATK, however the low health of 3 is offset by the Goes Fasta! specialization. Most likely, regardless of whether you or your opponent has initiative, this unit is going to get its attack in before dying. Getting more than one battle out of this unit might be hard to do, since there is a good chance it will have taken some damage and will have dropped back to 3 health before it gets a chance to go back up to 7 health or even get back into a battle. Due to that, this card should be reserved more for decisive battles or closing out the game. One might consider using this instead of a Goff Nob or more interestingly if one can build a specialized vehicle deck that uses Dozer Blade. The 2 command icons are nice, but seems like a waste on this card.

Rok BombardmentRok Bombardment

The Rok Bombardment uses the new mechanic where card effects are based on planet symbols, however in this case, the effect is only a bonus, the main effect is still valid on any planet no matter the symbols. Orks have many ways to make use of the Brutal mechanic and this card plays right into that as the effect boosts those Brutal units’ attack the next time they attack. The effect will be more valuable in units with higher health or if there are ways to keep certain units alive longer, like using the new Front Line ‘Ard Boys. The 2 shields are also always nice, however right now Orks are spoiled with 2 shield events, all of which are pretty good. Dakka, Dakka, Dakka! is most likely to be the card swapped out for this with both cards deal one damage to units. Rok Bombardment usage is more situational but doesn’t have the negative of exhausting your warlord. Overall, a very interesting card that might require some experimentation.

Overall, these are some great cards. They all provide some new and interesting mechanics to the Ork faction side of the wheel and I personally look forward to getting them into my decks. I, and the rest of the Tactical Squad, would like to thank Fantasy Flight Games for giving us the opportunity to share these spoilers with you.

Episode 18 – Showdown on Sacellum

SUNDAY SUNDAY SUNDAY!!!

Commander Starblaze versus Broderick Worr in the battle of the century.

Mark, Jon, and Alex talk about our latest warlords, open up some rapid fire topics, and share our first Planetfall cycle spoilers, the Ork cards from Boundless Hate.

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Revisiting Zogwort’s Curse

Well, Worlds Weekend at the FFG Event Centre in Minnesota recently came and went and now that thing have began to calm down it seems I have time to get some more writing done. That means it’s time to continue revisiting the cards we were released during the Warlord cycle, this time looking at the cards contained in the fourth War Pack, Zogwort’s Curse. This pack saw strong tools for many of the factions, though overall it may have been underestimated.

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Episode 17 – Worr, What is he good for?

In the grim darkness of the far future there is only Worr! Well also Starblaze…

The Tactical Squad reviews the first War Pack of the Planetfall cycle, Decree of Ruin. In this episode we also talk about what we’ve been up to recently and announce our Patreon!

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War Journal – It Just Won’t Die

Rotation 4 -November 3rd to December 2nd

Its that time again! War rages on amongst the stars and my quest for greater tactical prowess and combat experience continues. It has been a rough several weeks and unfortunately my opportunities to both play games and write have suffered from a busy schedule. As a result I spent longer focusing on the warlords I had built for this rotation. In this War Journal I’m going to focus on Ku’gath, Plaguefather and Colonel Straken. I had 13 games between the two. I also played a few games with “Old One Eye” but I’m going to continue to experiment with that deck so I’ll leave that write up for my next journal.

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War Journal – Flap, Flap, Flop

Quack… Quack… Quack… Quack. Quack. Quack. Qua- What..? Baharroth doesn’t play for the mighty ducks? Hmm… Well I suppose I should move along quickly then.

Rotation 3 – Oct 14th to Oct 29th

Well its been another few weeks and I’m done with two new warlords and moving on from another. I didn’t get nearly as many games in as I would have liked over the past two weeks and set my self back in my schedule a bit in an attempt to get a few extra games in. Thankfully, there’s nothing too pressing on the horizon, but unfortunately this rotation felt like a bit of a flop. All told I got in 11 games during this rotation, 5 with Baharroth,  3 with Torquemada Coteaz, and 4 more with “The Swarmlord”. How did I feel? Lets dive-bomb right into it.

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Road to Worlds #8 – No Rest For the Wicked

So, I had just busted out of the Warhammer 40,000: Conquest main event in 9-16th place.  I was disheartened but I had to think about whether I wanted to enter the Android: Netrunner event, which was halfway through the first round.  I had been looking forward to playing in the event, but it had been a long couple days and even though my time at the Top 16 table had been brief, it had left me emotionally drained.  After walking around for 15 minutes to try to let off some steam, I realized that I may never have the opportunity again, so I went and handed in my decklist.  I’m going to talk a little bit about my experiences in the Netrunner main event, but if you want to jump straight to the Conquest Wrap-up event, click here.

Netrunner Main Event

So, with my participation in the Conquest Top 16, I had missed the first round of the Netrunner event and had been awarded an automatic loss.  No problem.  I had no illusions that I would place in the Netrunner event.  In my first game I make a few mistakes but manage to sweep opponent.  In the third round I’m starting to find my rhythm and tally two more wins.

Walking to the tournament HQ to hand in slip, I think to myself, “Boy, that Assassin is doing work, I’m glad I didn’t take it out of my deck.”  Suddenly I realize that Assassin is not on the decklist I copied down from the web when I wrote out my list that morning before the Conquest event. I had reversed a few tweaks that I had tried and what I had online no longer matched the deck I had built.  The only delta is that I had an Assassin and an Architect in place of a 2nd Tollbooth and an Archer.  I knew that it was enough of an infraction to be awarded a loss in both matches and I felt terrible about my mistake.  I went to the judges and explained my error.  I knew that I hadn’t cheated, despite the error in the list, so I was happy when the judge was merciful and updated my decklist to match what I was playing.  Of course, that kind of subjective ruling can be problematic in competitive play, but I am grateful for their call.

Starting the fourth round, I knew that I was starting to make my way out of the loser’s bracket and would start to be facing better opponents and likely decks I didn’t have a ton of experience playing.  I only won my runner game that round because my opponent didn’t notice that I could no longer bring a clot out on the board after a hail mary Medium seige on R&D.  I was able to top deck the final agenda on the subsequent round.  I won my corp game as well and finished the morning session 6-2.  Going undefeated in the morning session was a great way to push the disappointing results from earlier out of my head, at least for a time.

After lunch, I started to face some stiffer competition.  I got swept in round 5 by a talented player from Ottawa.  I think I could have managed a split if I had been a bit more on my game, but I was definitely outclassed in general. In round 6, I faced the Italian national champion and despite a few language related misunderstandings, I felt my two losses were well deserved.

In round 7, I got back on the winning side of the ledger.  My second win went to time when it probably shouldn’t have, but I felt like a poor sport asking my opponent to speed up his play or even call a judge over.  Given how often my opponent was checking the clock, it’s hard not to feel like the stall was at least partially intentional, given the game was essentially unwinnable for him at the end.  I’m 8-6 at this point and going into my last round I am hoping to come out with a winning record.

In round 8, I lost the first game.  I just couldn’t get my Noise engine going.  My last game was going to be the difference between a winning and losing record. I managed to get the Astro train going and pulled it out to go 9-7 on the day. That’s a better record than I could realistically have hoped for.

I should also congratulate Dien Tran for his impressive run to the Top 12 of the Netrunner event.  Dien is one of the top Toronto players and with a nearly 270 player field, making it to day 2 is an impressive feat.  We’re all very proud of Dien for the accomplishment.

Conquest Wrap-up

The stress of the main event was over and now I could just play for fun.  That meant no more Kith.  It was time to pull out my Coteaz deck.

My first game was against the Australian Netrunner national champion and even though Conquest was not his primary game, he was still good enough to beat me.  My second game was against the German Conquest nationals runner-up and despite having a couple tricks up my sleeve, I went down in defeat again.

I managed to bounce back in my next game with some brutal Preemptive Barrage shenanigans to bloody my opponent’s warlord and push through to a definitive victory.

My next match was against Eric Taylor from the Conqast podcast.  Despite getting all of the Coteaz combo pieces out, it still came down to a crazy battle at the last planet that was won when I used Staging Ground to bring in a Void Pirate with my last resource and used Catachan Outpost to buff it up for the killing blow.  I’m grateful to Eric for his patience in letting me work my way through the final combat math – and reminding me that when Coteaz got bloodied, I hadn’t lost the game yet.

I managed to win my last game pretty handily and was able to turn my day around to finish 3-2.

With my two initial losses, my strength of schedule was not great and I finished 17/38.  There were surprise prizes for the top 16, so I ended up on the bubble.  Thankfully for me, a couple of the players in the top 16 had already left, so Brad was kind enough to give me one of the alt art Possessed that were being handed out as prizes.

I went back to the hotel to collect my other games, but some of the remaining players wanted to do another Netrunner draft.  The early sets were heavily discounted at the Event Center and FFG was still providing prize support.  We were able to get our prize support to go and enjoyed watching the Netrunner finals in the hotel boardroom before getting down to a draft.  I’ve shouted out the Conquest community already, but I have to give props to the Netrunner crew that went down.  I won’t name all dozen players that went down from Toronto, but I had a great time hanging with all of them.  With more than half of our group finishing in the top 100 or so in the main event, I think we had a solid showing.

And that’s it for my World’s 2015 experience.  Thanks for reading.

While Travis is back from the Fantasy Flight Games World Championships in Minnesota, where he played in the Star Wars: Armada, Warhammer 40,000: Conquest and Android: Netunner events, he still wants to share his last few updates here on The Tactical Squad blog.